Geography of Ardentis

Ardentis is a large island-continent in the northwestern hemisphere of the world of Zoratha. It is the primary setting of the campaign.

Regions

  • The North — Dwarven League cities, giant territories, Iceflame Spire
  • The West — Tempest Coast, ancient humanoids, the Teeth, Mount Freedom
  • The Interior — Latan Swamp, mountain ranges, Jungles of the Serpent, South Forest
  • The East — Highport, Nordwall, Grey Mountains, The Jaws, Island Cities
  • The South — Three Ulek factions, Ulex City, Prince Eltram Landing, Dark Sea coast

Surrounding Waters

Body of Water Location Character
Frostveil Ocean North Risky dwarven icebreaker trade route
Tempest Tides West Impassable for large ships; underwater cave creatures
The Dark Sea South Domain of The Depths Beyond; monsters, storms, darkness

Beyond Ardentis

Reference

  • Map Sketch — working text map with all labeled locations